Anna’s bag (2012)
The emergence of social networkings helped to blur the boundaries between public and private, prompting the game to watch and be seen, to show and project our life as we want it to be perceived by the other.
The virtual sphere serves as a background to explore the intricacies of self and other, public and private, trust and violation.
Anna’s bag is a project that narrates the research and approach of a character through the Social networkings from a bag found in the street. Through this game I propose to reflect on the potential of control of the virtual media also on the information we share on the internet as double-edged sword.
Self-published zine | 48 color pages
15 x 21 cm
Publised in 2013